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Status Effects
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Status Effects
Status Effects
Burn ~
Results in difficulty utilizing the inflicted body part. Difficulty rises with severity of the burn.
Paralysis ~
Loss of the ability to move the body.
Poison ~
Body is overcome by a toxicant, typically dealing 5% - 10% of the inflicted individual's total health until purged from the body.
Resistible ~
All auto-hitting powers are "resistible." The target must pay the original cost of the ability being used to nullify its effects. The cost is influenced by the defending character's augments.
Stun ~
Bestows senselessness, dizziness, etc, preventing utilization of mental abilities.
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